Craig A. Cunningham, Ph.D.



 

Integrating Online Expeditions into the Curriculum

Workshop, Chicago Campus, January 19 and 26, 2008

SYLLABUS

Skip down to schedule of activities.

Click here for some additional resources

Instructor

Craig A. Cunningham, Ph.D.
Associate Professor and Program Director, TIE
craig.cunningham@nl.edu
http://craigcunningham.com
cell: 773-505-1133
Office hours: by appointment

Program Mission

The mission of the Technology in Education program is to prepare technology specialists who can effectively integrate technology across the curriculum as well as facilitate the effective use of technology by other educators.

Workshop Description

Participants will learn how to take advantage of resources that stream from expeditions that are tracked online.   This workshop will introduce how to connect to online expeditions, integrate resources from the expeditions into a range of classroom subjects, and communicate with distant travelers using free multimedia tools.

Academic Honesty

With respect to the academic honesty of students, it is expected that all material submitted as part of any class exercise, in or out of class, is the actual work of the student whose name appears on the material or is properly documented otherwise. The concept of academic honesty includes plagiarism as well as receiving and/or giving improper assistance and other forms of cheating on coursework. Students found to have engaged in academic dishonesty are subject to disciplinary action and may be dismissed from the University.

Faculty has the right to analyze and evaluate students’ course work.  Students may be asked to submit their papers electronically to a third party plagiarism detection service.  Students who are asked to submit their papers and refuse must provide proof for every cited work comprising the cover page and first cited page for each source listed in the bibliography.  When evidence of academic dishonesty is discovered, an established procedure of resolution will be activated to bring the matter to closure.  See Policy on Academic Honesty in the University Catalog and Student Guidebook (hard copy and online).

For resources on how to cite properly and avoid plagiarism, go to NLU’s Center for Academic Development (http://www.nl.edu/centers/cad/) and the NLU Library (http://www.nl.edu/library/).

Accessibility

National-Louis University is committed to ensuring that all of its facilities and programs are accessible to all persons.  If you believe you may qualify for course adaptations or accommodations in accordance with the Americans with Disabilities Act and/or Section 504 of the Rehabilitation Act, it is your responsibility to immediately, but no later than the second class session to contact the Office of Diversity, Access and Equity (DAE Office) or the instructor.  You may contact the Director of Diversity and Equal Employment at (847) 947-5491 or via e-mail at Erin.Haulotte@nl.edu.  If you have coordinated services with the DAE Office, please provide your letter of accommodation to the instructor.

Course Goals

The overall goal of the workshop is to enable educators to integrate resources from online expeditions into curriculum.  Students will reach this goal through the following expected learning outcomes:

1)      locate appropriate online expeditions

2)      extract useable resources from expedition websites

3)      design instruction that integrates expedition resources into classroom subject(s)

4)      communicate with voyagers using email or other internet-based technology

Major Topics

In order to effectively achieve the above learning outcomes, Integrating Online Expeditions into Curriculum will be centered on the practical use of online expedition resources as they are relevant to today’s educators.  An overview of the benefits of online expeditions will be followed by examples of available resources and how to apply the principles of instructional design to integrate the resources into classrooms effectively.

 

1)      Introduction to Online Expeditions

a)      What are online expeditions, and why should they be used in the classroom?

i)        Online expeditions track real voyagers, opening communication between classrooms and people in other places

ii)      Incorporating online expeditions into the curriculum gets teachers and students using technology in new ways

iii)    Online expeditions give exposure to new places, cultures, and topics that are relevant to many classroom subjects

 

b)      Importance of technology in the classroom

i)        Technology is an important tool for almost all aspects of contemporary education, including designing instruction, presenting concepts, evaluating performance, and communicating ideas.

·         Students need technology skills to effectively learn concepts and skills while in school, and to be competitive in the economy upon graduation

·         Teachers need technology skills to present an ever-expanding body of information and to stay informed about best practices in education

ii)      Inequities between privileged and underprivileged schools are apparent in technology equipment and training.  Programs that utilize existing resources in new ways can help schools at all levels increase technology skills among students and teachers

iii)    Online expeditions are an effective way to incorporate several levels of technology use into classrooms

 

c)      Importance of exposure to outside ideas

i)        A variety of information sources can help students develop higher order skills such as critical thinking

·         Content in schools mostly stems from nonfiction texts which are often outdated and/or difficult to absorb

·         Most schools lack the resources to continuously update print sources

ii)      Exposure to other places, cultures, and ideas brings out similarities and differences from familiar local environments, feeding natural curiosities

iii)    By utilizing technology, online expeditions can expose students to outside ideas and allow them to interact with people in the other places

 

d)      Expectations for the course

i)        Students will participate in classroom discussion and activities that will give them the tools to complete the four main learning learning outcomes

·         locate appropriate online expeditions

·         extract useable resources from expedition websites

·         design instruction that integrates expedition resources into classroom subject(s)

·         communicate with voyagers using email or other internet-based technology

ii)  Three activities will be used to evaluate performance

·         an online assignment

·         a collaborative project

·         a reflection paper

 

2)   Accessing Online Expeditions

a)      Using the technology - optional items will depend on students’ previous experience levels and collaborative project topics

i)        The following hardware will either be necessary or enrich an online expedition experience: computer with internet connection, digital camera or video (optional), printer (optional)

ii)      The following software will similarly enable teachers to lead classrooms to resources: internet browser [MS Internet Explorer], email [MS Outlook or browser based email], presentation [MS PowerPoint] (optional), word processor [MS Word] (optional), spreadsheet [MS Excel] (optional)

 

b)      Locating an online expedition

i)        Online resource pages that provide summaries and links to educational websites can be used as gateways to appropriate websites

·         http://lewisandclarkjournals.unl.edu/links.html

·         http://www.internet4classrooms.com/social_geography.htm

·         http://www.earthteam.net/links/for_teachers/index.html

ii)      Educator forums where teachers recommend websites and ask and answer questions can provide direction, personal connections, and answers to questions

·         http://www.theteacherscorner.net/forums/

·         http://www.teach-nology.com/forum/

·         http://teachers.net/chat/

iii)    Search engines can bring up new resources, especially with the effective use of keywords

·         www.google.com

·         www.searchedu.com

 

c)      Choosing which expedition fits a classroom

i)        Selecting an expedition targeted at the appropriate age level depends on two key factors:

·         how well the reading level of the content matches the learners

·         how appropriate the topics covered are for the age group

ii)      When the mission or purpose of the expedition matches the learning goals of the class, the resources are easier to use

iii)    A comparison of content on different websites reveals differences in:

·         quality of content

·         ease of access and navigability

 

3)   Using Online Expedition Resources

a)      Most online expeditions share in common the following features, or similar ones:

·         Regular updates about the expeditions location and activities

·         Content articles about specific topics or areas

·         Biographies of the voyagers

·         Journals of the voyagers which include content as well as personal thoughts and feelings about the expedition

·         Pictures and/or video that go with the content articles or journals

·         A forum for students or teachers to post questions to the expedition crew

·         Teachers’ section that includes FAQ, lesson plans, and a teacher forum

 

b)      Matching website features with classroom learning objectives

i)        Ideally resources are incorporated as part of the instructional design process into interdisciplinary units or subject areas such as:

§         Social studies and geography

§         Science

§         Mathematics

§         Art and culture

§         Reading and writing

ii)      Features of online expeditions can also be incorporated into existing curriculum

 

c)      Customizing resources

i)        Communicating with voyagers allows opportunities to pose questions and use communication technology

§         emails

§         web-based text chats

§         video connections

ii)      Collaborative projects with either the expedition crew or students in another place allow teachers and students to use group work to look at multifaceted issues

iii)    In-classroom or field trip activities that relate to the online expedition add hands-on excitement to the content topics

§         either teachers or expedition staff can lead experiential learning activities

§         museum visits provide an opportunity to substantiate and add depth to content

 

d)      Evaluation of student performance and resource efficacy

i)        Student performance can be measured through traditional testing methods or other means such as:

§         group projects that ask students to demonstrate a learning objective, possibly involving communication with distant people

§         graphic information organizers, reports, or art that can be published online

ii)      The effectiveness of the online expeditions in classrooms can be improved by evaluating the content, how it is delivered, and how it is utilized

§         provide feedback to the online expeditions about the strengths and weaknesses of the content and its delivery

§         reflect on how the resources were used in the classroom and what could be improved in the future

Course Requirements

a)   Students will participate in classroom discussion and activities that will give them the tools to complete the four main learning learning outcomes

·         locate appropriate online expeditions

·         extract useable resources from expedition websites

·         design instruction that integrates expedition resources into classroom subject(s)

·         communicate with voyagers using email or other internet-based technology

 

b) Three activities will be used to evaluate performance

1) Draft Lesson Plan: students will extract resources from an online expedition website, customize a lesson plan using the resources for a specific classroom, and email it to the instructor for review. Due to instructor by midnight on Thursday, January 24.

2)   Lesson Plan Revision: students work in groups of two to four to edit and enhance the lesson plans from the first assignment. This will be done IN CLASS on January 26.

3)      A reflection paper (4-6 pages) that uses the experiences from activities 1 and 2 to suggest ways to implement online journeys into the curriculum. Due by midnight on February 2.

Schedule of Activities (subject to change)

January 19, 2008

9:00 am. Welcome and introductions. TIE Online Exped Workshop Tech Skills Survey. (password: "tie")

9:30 am. What are online expeditions?

10:00 am. Overview of Reach the World. (Ashley)

10:15 am. Role of technology in online expeditions (class notes)

11:00 am. Break

11:15 am. Examining online expedition web sites.

In pairs, students will examine an online expedition web site and prepare a short report for the group about the site: overview of the project, usable content, navigation, strengths, weaknesses.

Use this checklist to help you evaluate the sites.

Also see: http://www.ala.org/ala/acrl/acrlpubs/crlnews/backissues1998/julyaugust6/teachingundergrads.cfm.

12:00 pm. Reports on online expedition web sites.

1:00 pm. Lunch break

1:30 pm. Subject-matter and relation to standards

§         Social studies and geography

§         Science

§         Mathematics

§         Art and culture

§         Reading and writing

2:00 pm. Assessment of student learning in online expeditions

2:30 pm. Overview of lesson planning and assignment for next time. (Template for lesson plans)

January 26, 2008

9:00 am. Debrief from last week.

9:30 am. Some technology how-to's (Class interests and needs)

12:00 Lunch

1:00 pm am Group activity: revising lesson plans.

2:00 pm Presentation of final lesson plans.

3:00 pm TBD.

 

 

Additional Resources

Where to get Audacity: http://audacity.sourceforge.net/download/

 

 

Where to get LAME encoder (to save *.wav files as *.mp3 files): http://www.dll-files.com/dllindex/dll-files.shtml?lame_enc

 

Page with Podcasting Test

 

 

 

Banyard, Phillip,  Jean Underwood, and Alison Twiner.  “Do Enhanced Communication Technologies Inhibit or Facilitate Self-regulated Learning?” European Journal of Education. Dorchester-on-Thames: Sep-Dec 2006.Vol.41, Iss. 3/4;  pg. 473, 19 pgs

 

Bourne, John (Editor) and Janet C. Moore (Editor), Elements of Quality Online Education.  Sloan Center for Online Education.  Needham, MA: 2002.

 

Castiello, Fran.  “An eye on the world: how GlobaLearn helped my class overcome limited access and technical challenges.” Learning and Leading with Technology [H.W. Wilson - EDUC]. Apr 1998.Vol.25, Iss. 7;  pg. 17.

 

Cavanagh, Sean.  “Online Window Opens On Undersea World.” Education Week. Washington: Aug 9, 2006.Vol.25, Iss. 44;  pg. 15, 1 pg.

 

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Mustoe, Myles M Ph.D., Computer use in United States geography education, realities and potentials.  Dissertation.  Texas A & M University.  College Station, TX: 1999.

 

Ritchey, Anne C..  “Academic skills and cultural awareness through GlobaLearn.” TechTrends [H.W. Wilson - EDUC]. Nov/Dec 1997.Vol.42 pg. 41.

 

Salsbury, Denise E.  “Comparing Teacher-Directed and Computer-Assisted Instruction of Elementary Geographic Place Vocabulary.” The Journal of Geography. Indiana: Jul/Aug 2006.Vol.105, Iss. 4;  pg. 147, 8 pgs.

 

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Thomas, Cynthia.  “Online Adventurers.” Learning and Leading with Technology [H.W. Wilson - EDUC]. Mar 2003.Vol.30, Iss. 6;  pg. 40.

 

Turvey, Keith. “Towards deeper learning through creativity within online communities in primary education.” Computers & Education. [H.W. Wilson - EDUC]. Apr 2006.Vol.46, Iss. 3;  pg. 309

 

Wang, Minjuan, Ph.D., The construction of shared knowledge in an Internet-based shared environment for expeditions (iExpeditions): A study of external factors implying knowledge construction.  Dissertation.  University of Missouri - Columbia: 2001.

 

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